![]() You can pull Nightbane to the opposite end you started in P1 to have more space from the aoe ground zones.Ĭomment by LeviatharanTurns out the only bosses you really need to kill for this guy are Opera, Moroes and Curator. Tank healing is pretty harsh in this phase, so save your tank/healing cooldowns for this, P1 and P2 (with hero) arent too bad. Same as P1, except everyone has debuffs from P2. Soft enrage with a stacking damage/movement speed slow debuff on the entire group, save your heroism/BL for this phase! Healer shouldnt dispel the fire debuff, just heal through it, it spawns extra skeletons if you dispel it One big skeleton which you need to kill that ends the phase and small skeletons that dont do much, just aoe them Nightbane in air, he still does the same AoE ground stuff Start with the boss near one of the edges and move towards the center with the aoe zones. Debuff on dps/healer which causes the player to hit everyone else in the group for x amount of damage, where x is your remaining HP when the debuff runs out (stand in the ground AoE to lower your HP) ![]() AoE fire ground zone placed under ranged dps/healer Speedrun path: Normal path to opera -> go in front of stage for 1st crystal (you get the buff timer now) -> head to maiden crystal -> go to moroes through the dance hall and kill him -> head down to the old entrance -> go through the spider part (watch out for tank death, spooder frontal cone hurts!) -> take portal after spider crystal -> head to curator and kill -> head to nightbane spawn The Nightbane bossfight itself is much more difficult. With a full group of 870+ geared players, we had 6 minutes to spare when curator died, so even with worse gear youll be fine if you know what youre doing. After succesfully taking down the big boss, the Smoldering Ember Wyrm is a personal loot drop.Comment by NethrisThe timer for the "speedrun" is not too difficult if you know the way and have good aoe dps.Once the team speaks to Medivh and Nightbane is summoned, the party can wipe without ruining the opportunity to fight Nightbane again. The ninth boss will still be there after the team resurrects until and they can try for the kill again.The original Roleplay upon summoning Nightbane will play. After all crystals are clicked in the allotted time (if the party is fast enough), the timer buff will change to Medivh's Presence and the party will have five minutes to go speak with Medivh and summon Nightbane.Speaking to Medivh will award players with the One Night in Karazhan achievement.If players click all the Soul Fragment within the allotted time, after Curator, the group can run back to Nightbane's room and Medivh will be waiting there to summon Nightbane.Here is where to find each of the Soul Fragments: 1 in the audience from Opera, 1 before Maiden (the group doesn't need to kill her), 1 after killing Moroes, 1 in the Spider Room (then players click the portal to the stairway), and 1 after the Curator kill. ![]() As players click crystals, it will add a stacking buff and five minutes to the time left on the buff. This buff acts as the timer going forward.
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