![]() ![]() But that risk has certainly paid off with John Wick Hex, which is not only one of the best movie tie-ins we’ve ever played but one of the most original and enjoyable strategy games of the generation. If this was a big budget game no doubt the graphics would have been vastly superior but there’s no way anyone would have risked all that money on such an odd idea. And even then the game still manages a few neat touches, such as the rain effects and the distant ping of a metal detector as an unseen enemy moves through it. But these are minor niggles and a side effect of the obviously low budget. There are no civilians in locations such as a nightclub, that clearly had them in the films, and it’s never clear whether sound is important. The graphics are awful, not only in terms of detail and animation, but in the way they can make it difficult to understand what’s going on as you try to zoom in and rotate the camera to work out where everyone is and what they’re doing.Īnd while new enemy types and weapons are introduced as the game goes on, and there’s a small number of buffs you can buy between missions, the gameplay doesn’t really evolve that much over the course of the story. Although most of those are limited to its, frankly terrible, presentation. John Wick Hex is a fantastically enjoyable and impressively original game, but it’s not without its faults. Mario Kart X out in 2025 claims leaker - 3D Mario for Switch 2 launch next year You have a focus bar, that is used up by dodging or more advanced melee combat, and that can only be replenished by pausing for a moment to reorientation yourself – which, along with applying a bandage or reloading, wastes precious seconds. There’s a thick fog of war that hangs over every map, so you can’t see anything unless it’s in your direct line of sight, and so cover is more important in terms of you staying out of an enemy’s eyeline than it is providing any protection to you. ![]() What follows is a glorious ballet of death, as you time your moves, including dodges, parries, and reloads, so that you’re always in the right place at the right time to kill your enemies and avoid injury yourself. Anything else you do is also shown, from picking up a weapon to firing your gun, and the same is true for any visible enemies – so that you can see what they’re about to do as soon as they commit to the action. You move by stepping from one point to another, the time taken to do so indicated on the timeline. The game doesn’t feature hexes either, or at least not in the traditional strategy sense, as instead a pattern of dots, reminiscent of Chinese chequers (which we’ve just found out is actually German), is overlaid on the top-down view of your surroundings. John Wick Hex è un gioco di strategia frenetico orientato allazione, che ti fa pensare e colpire come John Wick, il sicario professionista dellapprezzata saga cinematografica. Technically the game isn’t turn-based at all, as everything happens at the same time, as indicated by a timeline at the top of the screen that looks and works similar to the sort of thing you might see in video editing software. ![]()
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